News & Blog

2011 predictions reviewed…

Posted on January 10th, 2012

Well it’s that time of year for predictions (coming soon) and of course looking back over the past 12 months to see how well I did in estimating the future…

At the start of 2011 I made 8 predictions for 2011 and the crossover area of gaming and marketing, with a sprinkle of social thrown in…

I’m going to rate each out of 10 points for accuracy and then give an overall grade for my efforts.

1. In 2011 there will be a game created as part of a marketing campaign that is so successful a port is made to one of the major consoles.
Well this isn’t a promising start, I’ve not been able to find any examples of a game created for a marketing campaign that made the leap to console.

There could be many reasons for this, and although I don’t have any data to back up my claims, I mostly suspect it’s because advergames simply still aren’t as fun as dedicated games. Many brands still feel that when creating online content, forcing through business messages is more important than creating excellent and engaging content.

Whilst your brand is important we often find ourselves pushing clients to tone down the business message. Make a game that’s fun first and it’ll get your message out there.

SCORE: 0/10

2. Facebook will become less important. (But only just)
Depending on who you read, either Facebook is actually losing users, or maybe just it’s growth is slowing

Either way, it’s a good but not another fantastic year for the guys in Palo Alto.

The big disappointment in the social network space was Google plus, launched in June it quickly had press clamouring to tout the “Facebook killer” as the next big thing. Very quickly it had users in the tens of millions, but without ALL their friends and their content on the network users very quickly drifted back to the familiar blue and white of Facebook.

Score 8/10

3. Marketing agencies will continue to see memes on the web and copy them badly for major campaigns.

There have been several times throughout the year I’ve seen adverts and though to myself “oh that’s from xyz” but in my hectic schedule forgot to copy any of these down. Now it’s review time I can only find international examples …

Toshiba outright steals an idea
Chevrolet copies a popular and creative photo blog
McDonald’s “borrows” a joke from a 2009 sketch.

Technically I think this should be a 10/10 score, but due to my own disorganization I’ll mark myself down for noy being able to provide any UK examples…

Score 7/10

4. ePaper will appear on a cereal box

Technically, ePaper didn’t appear on any cereal boxes in 2011, unless it went very unreported.

However breakfast cereals continued to be a canvas for pushing marketing innovation with technical demos such as the illuminating box or more conservatively the use of QR codes as part of a campaign by Kelloggs

3/10

5. Multiplatform competitive advergames

Well this one is a joy to write about as it was 100% accurate and the best example of the year was something we were actually involved in creating. (It hadn’t been discussed at the time of making last years predictions – honestly!)

Doritos launched a campaign over the summer around the Dip Desperado concept. This involved an integrated campaign across all media including in store and on unit promotions, driving users to play the game.

The game was available either as flash through facebook or as a free standalone game download for Android or iPhone.

Each device used the same mechanics so that users would compete against each others scores agnostic of which platform they were using.

I’m not able to provide exact figures but downloads on each mobile platform was measured in the “hundreds of thousands” in the UK alone.

Score 10/10

6. Buzzword of 2011 will be “cloud”

Well cloud was certainly everywhere in 2011 with it being a core part of microsoft’s advertising campaign and many other companies like Amazon and dropbox pushing their wares.

Of course you know something is mainstream though when Apple gets involved. And what more original name could they have picked than iCloud. Yes, hosting your files on a server is now within reach of the man on the street thanks to a shiny logo and yearly fee (Even though their top offering of 55Gb is smaller than the space needed fora full iPhone 4s 64Gb)

Although “cloud” was the buzzword of the year, it thankfully wasn’t as prevalent as I expected so -3 points for what turns out to be a saving grace!

Score 7/10

7. Advergames that integrate as part of larger campaigns.

The doritos campaign mentioned in prediction 5 certainly pushed the advergame as a core part of a whole campaign. The journey took users from television adverts to purchase products in store. These crisps and dips then funneled users to play games on their mobile or online.

By entering unique codes from the crisps or dips, in combination with their best scores they were able to win prizes either for being the best player, or as part of a daily prize draw.

Whilst this wasn’t quite in line with my original prediction of users crossing from games into the real word there have been several examples of social media content being integrated into “live campaigns”

Porsche prints facebook names onto a car.

Ellie Goulding inserts titter users into her dynamic music video. (Chrome or Safari required to view this one)

Aviva projects photos onto buildings as part of a “feel good” PR campaign.

So the elements were all there in 2011, they just didn’t quite overlap as predicted!

Score 8/10

8. The last quarter of 2011 will see more Android apps downloaded than iPhone.

It’s still to early to have all the data for this one, but I’m going to call it a win for me.

By December android was calling a rise in downloads at a growth rate of 1 billion apps downloaded a month. While Apple were claiming “over 1 billion” a month. So the figures look very similar, but when Decembers numbers are in I’d be confident the quarter 4 totals are a victory for Android.

Score 10/10

Summary and conclusion

The numbers speak for themselves really – 53/80 or 66% accuracy in predicting the future. Based on some of these being rather “out there” at the time of writing I’d say it’s a rather good result for MBXGames!

The big question is can we repeat this success with a good look to the future? In the next few days I’ll be making some more bold assertions as to what we can expect over 2012 in the social/gaming/marketing world!




More Posts...

2011 predictions reviewed…
Posted on January 10th, 2012

Tapass is now FREE!
Posted on September 16th, 2011

Tapass – Android Version Released
Posted on August 5th, 2011

Games as a passive medium – does the storytelling rival Hollywood?
Posted on March 14th, 2011

Experience Branding : Apple gets it right.
Posted on March 7th, 2011

Games and technology aren’t just for the young.
Posted on February 14th, 2011

2011 – Our games, marketing and social media predictions.
Posted on January 7th, 2011

Welcome to 2011, MBXGames is growing.
Posted on January 6th, 2011

Flash to iPhone ports blocked!
Posted on April 9th, 2010

Apple, sex and Bongo Babes – why we’re not upset.
Posted on March 15th, 2010

Latest Posts

2011 predictions reviewed…
Well it’s that time of year for predictions (coming soon) and of course looking back over the past 12 months [...]
Read more...

Tapass is now FREE!
Press Release – September 16, 2011. Banned iPhone game is now FREE on Android! MBXGames have removed the price tag [...]
Read more...

Tapass – Android Version Released
Tapass, a ‘Simon-Says’ inspired memory game with a cheeky twist, has gained millions of game plays as a Flash and [...]
Read more...

Latest Tweets